Federal Republic of Deltaria

Federal Republic of Deltaria, (hr:  Federalna Republika Deltaria, turkish: Cumhuriyet Deltaria , is a nation in central Majatra, and nation was officially formed after the unification of the 5 provinces of the current Republic After the Terror. It was a democracy before becoming a Czarist State until 2600, when particracy was restored. After the overthrow of the Czars, steps were made to turn Deltaria into a modern Nation, which so far have been successful.

"We were forced to retreat and live as hunters and fishermen to get away from danger. Our bodies and souls survived one darkness and flourished. Then came the second darkness, and only our bodies survived."

- Book of Veles, Plank 2/B

Deltaria was a network of tribes and city-states before the arival of colonists from Artania. Traditionally settlers arive and stay loyal to their homelands after colonization, but the colonists in Majatra, finding national survival a much easier task due to their highly developed technology and tactics, flourished and created their own nations, Daralizinder, Tokundia, Ushlande, Doron Akigo and Dissuwa. These "nations" were very prosperous in their early years, merging with local populations to create the vibrant Deltarian Culture.

Centuries after the colonists, interracial tensions between the six nations came to breaking point and triggered the war known as the Terror, or the Deltarian Civil War ; which forged the principalities into one single entity: The Republic of Deltaria.

Proto Deltaria
The history of Proto-Deltaria is often shrouded in mystery, as the archeological expeditions in Deltaria were only sporadic and poorly executed before half way through what historians term the beggining of the "New Republic Era". Significant findings have been made since then, such as the discovery of a fairly advanced network of villages and tribes in the Deltarian Highlands. They were kown as the

"Hiloso" to the scholars and archeologists at the time, their name coming from one of ancient texts found by the expeditions, which mentions the great Warrior Chief "Derals, Lord of the Hiloso". This name was at first used only for the ancient people from the area were it was found, but soon came to symbolize all the people of the highlands. These societies were focused mainly on domestication of pigs, but also gathered and hunted significantly. For housing the Hiloso used unmortared stones that allow protection from the elements. It was the combination of the domestic pigs and the hunting and gathering that allowed the first permanent settlements. There were also many other settlements along the two major rivers of Deltaria: The Suislaw and Alizinder. While the Hiloso were the most advanced at their time, it would be these people that would make the first agrarian societies in Deltaria.

The First Farmers
It was around aproximately 15,000 B.C. that the first true agrarian networks were formed along the Alizinder River, and later the Suislaw. These people, unlike the Hiloso, built thier houses out of wood and thatch, which was easier to aquire and shape. Contrary to expectation, the smaller "Rivermen" houses were sturdier then the small Hiloso houses, as the wood was carefully bound together, not simply put into place like Hiloso homes. Larger Highland dwelings, however, such as communal centers or chief's houses, were very well constructed, and thus the stone buildings are found by researchers. While their houses did not last, the Deltarian Rivermen were the first true civilizations of Deltaria, and even were able to make bronze weapons later in their develpoment, due to their locations in the mineral rich Deltarian Lowlands. The Rivermen grew plants and invented early irrigation, and were seen as very peaceful, which is abnormal for young civilizations. Recent discoveries, though, have found more evidence of war in the Rivermen worlds, but their culture and ideas are still very hard to find, as we cannot read their glyphs and few artworks have survived, and it is from these we know of their agrarian lives. The Rivermen quickly flourished, and overtime expanded beyond their river homes, out into the lowlands. It was hard to exist their, however, as the weather was dry, very much in contrast to the river climate, were water was a constant. This forced the Rivermen to expand solely to the North, which is where most of the population is today. Thus, as the Rivermen expanded North and to the coasts, they encountered the descendants from the Hiloso. They had also begun to farm, after the Rivermen, but still retained their hunting skills. Unlike the Rivermen, many if not most of their weapons were made of wood and stone in rare cases, and so, when the Rivermen came, hostilities were short lived. The Hiloso were crushed, and thus the Rivermen encountered the sea. From their they quickly expanded, until they had a very strong presence in the whole of Alizinder and much of Darali and Dissuwa.

The Iron Age Wars
After the Rivermen expansion, Iron was discovered, in around 2,000 B.C. After its developement, war quickly became more common, and the now large scale areas colonized by the Rivermen and others became consumed by war. For the first time clear political and ideological factions came into existence, as people across Deltaria spilled blood. The most famous of these wars was perhaphs the Calconz War. This started when, in modern day Dissuwa, the sizable Calconzs Alliance, as it was dubbed, attacked its counterparts, the Dissuw(this is where the name Dissuwa comes from). The Calconz were powerful, identified by scholars as an alliance of iron age tribes united by a common religious ideal, whih was the belief in the Octatheisitic Pantheon of Calcon. Calconz was led by what is belived to be a religious and spritual leader, as well as a fearsome warrior. The Dissuw, on the other hand, were a fortified, peaceable nation. The War lasted about 50 years, and during it the Calconz repeatedly attacked the Dissuw. Ultimately, they became exhuasted, and the Dissuw saw this as a chance to strike back. They rallied their beliguered armies and rushed the Calconz, destroying them and their leader. Over the next year the Dissuw began purging their newly conquered territory of the Pantheon religion, showing possibly one of the first religious genocides in Terra.

The "Age of War and Steel"
After the long laborious Iron Age, which spanned into the Anno Domini, the factions began to settle down, tempers cooling as a new age of cultural advancement came. New explorations came into art and sculpture, especially of the natural world. Philosophy also flourished in this age. But it did not last long. Soon, in Ushlande, as new technology was created around 500, now known as strength making, which was a process to refine and strenghten Iron, turning it into steel. With it, many again heard the pound of the war horns, and began forging new fearsome weapons and armor. The Age of Steel had begun. With this age came whole new architectural advancement as well. Fortresses of stone became widely seen, as many began to fortify their holdings. Cultural advancement progressed still, but now at a crawl. Most factions now were politically organized, must under the rule of a monarch, with the exeptions being rulled by a priestly or warrior class or Oligarchy. Now armies were able to be raised on a large scale, as more organized governments were able to draft troops into service. War machines were made too, with catapults made to tear down the stone walls people raised to protect them. Eventually wars came to an end, with large swaths of land for the first time unified under one government, with the largest nearly half the size of Doron Akigo. These nations would never fully declare war on each other, instead deciding to nipp at each others heels with raids and small attacks, which all rulers saw was neccesary to "stimulate growth". This would continue for a long time until aproximately 1200 when seafaring colonists came to what is now known as Deltarian, seeking refugee and freedom from the wars and havoc of Artania.

The Settlers
In 1322, the people of Deltaria encountered new people from the north, across the sea, who identified themselves as "Artanian", and that they sought refuge from the wars there. They quickly were assimilated into the country, bringing with them new ways of thinking. This swiftly sparked a revival of the cultural and technological advancements made at the dawn of the Age of Steel. In this era some of the major inovations were gunpowder, printing, and telgraphs. The combined thinking of the new colonists and the natives created many inovations, ultimatley making the Deltarians, as they were now called, a powerful technologically advanced entity. The Deltarian people quickly consolodated, turning an area of scattered dutchies and fiefdoms into five major advanced nations: The Darali Confederacy, Doron Akigo,Ushlande, The Dissuwan Union, and The First Federation of Alazinder. These five powerful entities quickly created their own governments, varying from a monarchy to a Republic. These tehcnologically advanced nations would progress prosperously until the first Deltarian Civil War, known as the Terror.

Five Nations
After the Deltarian peoples alignment into five nations. A period of peace and cultural diversity came into existence. The nations flourished, reveling in their own cultural identities that would be hemogonized during the Great Reformation into one Deltarian Identity almost 2,000 years later. Then nations frequently interacted with each other, trading ideas and goods. But their was also conflict. As the nations were different, they concentrated on them, creating divisions that sparked small fights and border conflicts. Some could not take the hatred and resentment brewing in their nations, and fled north, leading to a famous encounter between these Deltarian Refugees and the soon to be country of Hobrazia. Meanwhile conflict stirred, but still the nations tried to be peaceful. Advancement was still present amongst all the nations. This tension built up more and more, until finally leading to the Terror.

The Terror
The Terror was the first full civil war between Deltarians, the likes of which had never been seen before. It was triggered after the built up interacial tension became too much to bear, and the war officialy started in 1831, when Dissuwan Commander Jal Petor led an army into Alazinder, triggering a response and retaliation by Alizinder's National Senate, which officially declared war on Dissuwa. Provinces quickly chose sides, leading to an all out civil war. This was worsened by the fact that gunpowder had been discovered in Deltaria, and after that large scale armies had been transformed. Since now wars had yet taken place since its invention,however, its use was still not in massive demmand, and its effects still not fully realized, until the beggining of the war. It officially began with the battle of Hardón Pass, when Commander Jal Petor attacked the garrison stationed their. Commander Petor sent the bulk of his army throug the pass, including the riflemen and some of the cavalry brigades. He commanded his Vice-Commander Iríck Galder to lead this front, while he led a contigent of cavalry through the mountains and around to flank the defenders and attack them from behind. Natrually this was an enormous task, ambitious, and one beffiting of Jal Petor. He led the cavalry through the pass, but only with the assinstance of one of the native guides, part of the Patrici, a tribe that even today is allowed its own freedom from government juritiction, as long as "it stays out of trouble", which means it stays confined to its mountainous homeland. After one week Petor managed to reach the other side of the moderately high mountains, in them loosing almost 50% of his troops and cavalry. Never the less he continued his plan, and in a daring maneuver he attacked the back of the deffending line, crushing it, but almost getting surrounded and cut off from escape. Still, Iríck managed to get the main laine advanced quickly enough, and the battle was a success for the Dissuwan. Petor would continue to cut his way through Alazinder, using increasingly more elaborate and more daring plans all the time, until his first and last defeat near Naban, the current capital of Deltaria, but then only a moderately large town. This battle was catastrophic for his army, and even injured Petor himself, forcing him to amputate his leg and retire from a military career. He would go on to become a prominent player in the polotics of Dissuwa during the terror, until his death in 1903. At the battle of Naban, the Dissuwan army was put out as a line, stretching from a large cliff to a hill with dense forest. Its position seamed assured, and the Alazinder army seemed to have no hope of routing it, but the general, his name lost time, decided to send in a large cavalry contigent near the Dissuwan line, with he himself in it. He hoped Jal Petor would not be able to resist attacking him in another grandiose scheme, and he was right. Petor himself galloped out to attack the cavalry contigent with his men, but durring that time when there was a gap in the line, the Alazinder Army struck, crashing into the broken line and simultaneously surrounding Petor and his Vanguard. He quickly cut his way out, but not without getting a slash at the leg, wich proceeded to become infected and had to be amputated. After the routing of Petor's army, the offensive against Alazinder mainly stopped, as the war brewed elsewhere. For many more years the war was fought, and in it the nations were severly weakened. It went to the point where, in 1970, the nations had to trigger a ceasefire, and talks were made.

Peace at Last
In 1975, the nations quickly sat down for a peace treaty, and negotiated the terms for the Unification of Deltaria. Negotiations went one for many years, and many thought that they would never end. Meanwhile the Nations armies still fought sporadically, but sice they were so weak no damage was truly inflicited. Finally, in 2002, after 27 years of negotiation and then fighting, then more negotiation while the treaty was drafted, the Unification of Deltaria was finalized, and put into action. The Nation was organized and a transitional government was put into place for nearly another 14 years while the nation was organized and a national government was put into place over the old nations. Deltaria would be a Federation, with the idea being that the provinces, which were the remenants of the nations, would have most of the powere to pass their own laws and such, while the national government would cordinate and aid the provinces, as well as make national services so that the nation could be stronger as a whole, as aposed to five sperate nations. During the Czarist and Communist periods this idea was largely abandonned, but was brought back after the return to democracy. The transitional government, known as the "Provisional Republic of the Federation of Deltaria", cordinated restructuring and made outlines for provincial laws, until, finally, in 2016, the official Federal Republic of Deltaria was born!

A Deltarian Democracy
With the conclusion of The Terror and the finalization of the unification, the five nations forged themselves into one in an attempt at self-preservation, raising the new flag of the Deltarian Republic. While the Dorons, Akigans, and Daralians seethed under this new Republic, the Alazindians, Ushalandans and Dissuwans took control of the nation. The ethnic tension that existed during the Terror still existed, but was lessened in the "main provinces"( Alazinder, Ushlande and Dissuwa) but was still present in the border regions of Darali and Doron Akigo. Interestingly enough, these outliers united themselves in hatred of main provinces, even thoug their political ideologies were varying. A constitution was drafted, taking much inspiration from the constitutions of Artanian democracies, and political parties were formed in anticipation of leading the people in a fair and democratic way. The main party was put forth by Dissuwa, and was called the "Central Deltarian Representative Party". It quickly took control, installing the first official, Deltarian Parliment. Tentative inroads to social democracy were taken between 2086 and 2092, including the banning of torture, legalisation of prostitution, and pornography, and the introduction of public libraries. However, ethnic tensions still simmered, with the Dorons and Akigans demanding full-fledged communism, and the Czarist Daralians bitterly resentful. They too put forth their own parties, one known as the Iron Party, which supported Communist Rule, and the Royalist Party, supporters of a monarchy that would ultimately come to fruition in 2455. This era was dominated by head of state at the time, known offficially as the Elektor Deltársko, but was viewed by some as a dictator and others as the embodiement of democracy. His name was Sálön Aradain, and was elected as the second Elektor to be appointed sice the formation of the Republic in 2042. He quickly began passing laws with the backing of the the Central Deltarian Representative Party (also called the Central Party unofficially). He became very popular in the main provinces with his charismatic speech and ideas giving more power to each province, all the whil he passed laws to further his reign. He did also try to reach out to those wishing for a communist state, winning over many Dorons and Akigans with his increased regulations on some ecenomic functions, but also was liked by the the royalists as he consolidated his power. This balacing act was a careful political masterpiece as viewed by historians and politicians today, but back then many thought that he was trying to further his own power, and so an oposition group known as the Libertarian Alliance was made. It saw that Sálön's power came mainly from the Central Party, and tried to weaken it. They eventually gained seats in the National Forum as their party became popular with many, seeing them as the new advocates of democracy. Aradain reacted to this with a feverish grab for more power, quickly rallying his allies around him like a suit of armor. His final triumph was to pass a law extending his reign, making him the one of only Heads of State ever in Deltaria to make his or her rule longer than the standard time given. This was the peak of his power, but after that he quickly spiralled down in success and popularity. His main blow was the Hyperinflation Crisis, which was a sure sign his power had failed, bringing an end to his career. This crisis was the cumulation of several projects by Sálön to bring about a better economy for the Republic, pumping in money and regulation simultaneously. The result was an economic disaster, leading into a 5 year recession, almost as long as most Head of States' term in office! It created a great devaluation of the Deltarian Real (DRL), making it worthless, and the economy collapsed. A new currency had to be made and printed, known as the Deltarian Telar (DTE), which would remain the currency of Deltaria up even to the present day. Aradain left office in disgrace, never to return, and with his leaving the Central Party collapsed as well, leaving a void which would turn into the stagnation of the Forum a decade later. After Sálön Aradain was desposed along with the Central Deltarian Representative Party, divisions were as strong as ever. Many parties rose and fell in the turbulent decade, inculding the Libertarian Alliance and Royalist Party. Only the Iron Party would manage to survive, and even it only held on to its existence tentatively in Doron Akigo, its last stronghold. It would remain their for about 25 more years until the rise of the Red Army in Doron Akigo, when it would reorganize and regain its power, before joining the Totalitarian-Communist-Nazi bloc in 2209, making it one of the longest lived parties in Deltaria, albiet constantly changing, reforming, and renaming itself.

Political Stagnation
After the age of Aradain, between 2092 and 2107, the Deltarian government fell to new lows. Every single party within Deltaria collapsed as fueding politicians resigned, created schism after schism and eventually filled the Parliament with nothing more than independents, most of whom were unheard of by the people and their names selected randomly from the ballot boxes. This age was marked by political negligence and a lack of national unity. Governments in the Provinces threatend to rebel against the incompetent Deltarian Parliment and the Elektor Deltársko. In fifteen years the only Parliamentary action was to further legalise prostitution and install soundproofing and improved security within the National Forum. The independents were not rooted in any political ideology either, so they constantly changed views and opinions. The Deltarian Particracy was dying, as the greed and ego of the nations represented officials prevented them from working together ; even those with shared ideological goals fought bitterly for power. The Deltarian state found itself close to collapsing, until the rise of the Communist Red Army in Doron Akigo. The head of state at the time was Kaltar Thorn, and is probably the worst Head of State in the history of Deltaria, but also could be said to be the best. His reign was very short, as hr resigned in 2101, only a year after his election. He himself was an ever shifting politician, usually fiting with the trend of the age, which at that point was no trend at all. A newspaper cartoon made a joke about him, and is probably one of Deltaria's most meorable quotes: "To the astonishment of all the great thinkers before and since, Thorn was the only polotician to not pass any rash bills, and what is more, left exactly as much money in the National Treasury when he left as when he had found it!" Thorn was incompetent, and only proliferated the idea of stagnation in the government. The nation was at a stand still, and the Elektor after Thorn, Angela Thorwâll, was notable for trying to reform the government.Unlike the other politicians, she was increalingly frustrated with the state of Deltaria, and tried to make the government more acitve and save the Nation. She managed to reform the Executive Branch, however, and brought even a new title to the head of state: The President of Deltaria. These reforms proved to be of no avail however, and in 2108 there was revolt against the incompetent legislature.

Communist Revolution
While political parties rose and fell, none staying longer than several years, trouble brewed throughout Deltaria. Unhappy with the political absence in Deltaria, the peasantry began taking up arms, and the first Red Army was

formed in Doron Akigo with the prodding of the Iron Party. The Army quickly began capturing government officials in the provinces, and the practice quickly spread, sparking the first full fledged revolution in Deltaria, and the first true war since The Terror. The revolution raged for many years, with one of the more famous battles being the Battle of Tyllan. Tyllan was a moderately sized city in Darali, and was a base of Loyalist operations during the Communist Revolution. In 2109, about a year and a half after the start of the war, it was besieged by the Red Army, under its commander, Iríck Galder IV, coincidentally an ancestor of Iríck Galder I, who was the Vice Commander at the battle of Hardón Pass, durring the Terror. The fighting lasted 3 days, as the city was besieged. Then, on the third day of the sporadic fighting, Galder decided to make a full fledged attack on the city.He quickly assembled his men, marching in, while he came in on a commandered tank. They fought their way throught two knots of troops guarding the way to the Governance Hall, the city capital, and when they finally arrived, the loyalists rallied and made a finall attempt to save the ruling officials. Despite their attempts, the city fell and the officials were captured. Today, their is a statue erected in honor of the soldiers who died in the battle which can be seen in the main square of Tyllan. After the fall of the city, the rest of Darali was swiftly captured, and soon even the Deltarian Parliment was siezed, with the Red Army setting up thier own government. The revolution was a success. Stating that democracy was an integral part of communism, and that no society could reach the Communist Utopia under a Junta government, elections were called in August of the next year, and the communists stepped down. Newly registered political parties, were elected into office, with the Marchioness Party taking leadership. Imediately they decided to reform the government further, promoting egalitarianism and capitalsim, which was ironic as only a little erlier the nation was in the grip of what could of been a communist dictatorship. New reforms were made, and the National Parliment was replaced by the National Forum.

Anti-Quanzar Sentiment
During the Marchioness administration, the economy got off to a roaring start, and it seemed as if the success of the nation was to be assured. The military was built up as well, bringing Deltaria on to the international stage. Industrial advancements were incuraged, but nothing was changed ecenomically as much as in the Czarist Era or the Great Reformation. It was about halfway during this period that anti-Quanzar sentiment was started. The fear of the Quanzari began after the vieled threats were made towards the Deltarians by Quanzar about an arms race. This quickly started a period of paranoia and hatred of the Quanzari citizens in Deltaria, producing mas genocide of citizens born in Quanzar or with Quanzari relatives. Both sides tried to defuse the issue as the Quanzari officials revoked their threats, and the Deltarian Government started giving protection to those of Quanzari descent. Nevertheless distrust of the Quanzar would continue till the Czarist period, and the horrible genocide was a stain on both sides memories that could not be removed.

Decline of Democracy
The new Deltarian particracy soon proved to be no less corrupt than the age of the independents. The National Forum was domianted by the Communists even after they relinquished the government, and they even managed to pass a law starting the first Deltarian Secret Police. The newly formed Nazi parties began an intense period of fearmongering, which was used as an attempt to institute a police state. The Reigns of the Marchioness Party were quickly taken up by Angela Thorwâll II, the granddaughter of the politician from the late period of the politicial stagnation. She quickly fought back the forming Nazi Alliance, and created new liberties to try and avoid the police state. She severly shortenned the reach of the secret police, and eventually merged them with the Deltarian Internal Security Agency to form D.A.I.S., which still stands today. She also oversaw the emergence of the Liberation Alliance of Deltaria, an independent organization which helped bring about national unity, and made attempts to

downplayed the Quanzar Crisis. Nevertheless, she quickly lost power when the Marchioness administration began to falter, and lost the elections to a memeber of the Totalitarian Party .Voting blocs were created, most notably the Totalitarian-Communist-Nazi bloc, which began campaigns of intimidation and electoral fraud against their competition. The people began to protest the coming police state, but they were quickly cracked down upon. Eventually all rival parties; The Marchioness Party, the Democrats, and the Utilolibertarians dissolved in the face of insurmountable opposition. The new regime led to a point where the people had no free speech, and had to carry tags visible on their person at all times. The Ostravaka, or the secret police, were free to imprison people at will, and even were alllowed to torture people without being certain of their guilt to any particular crime. The new democracy made after the Communist Revolt seemed to be of no success, as the government led to increasing political stagnation as the newly formed Joint Communist-Nazi Party dominated the Legislative and Executive branches, managing to overcome the judicial branch with bribes and corruption. Free speech was basically abolished, and the dark age seemed to be coming in a time even worse then the Political Stagnation before the Communist Revoltion.

The New Traditions
With almost all political opposition nullified, a coalition of Communists, Totalitarians and National Socialists instituted fascistic policies sometimes described as the original form of Nuncirism. This philosphy included the total domination of the state, and a great "cleasing of impurities in the system". As a result of this philospohy, many new projects were undertaken to bring about the end foretold in Nuncrisism, which was a paradise rule purely by thes state. No one had to make any self dicisions, all prejudice was gone as everyone was the same, and the government managed and controlled everything. On of the most radical policies of this new government was the Cleansing Program. Where the government incuraged people to actively persecute those who were different than them. This was thought by the government to be the best way to bring out the strongest ethnic pool after the dust had settled, but the project was a failure. The Program only increased hatred of the government, as a select few gained the benefits of the laws. The New Traditions was another program aimed at the destruction of national culture and history in favour of culturally sterile fascism and utter obedience. A policy similar but less radical and more benevolent came around in the Great Reformation, with an effort to modernize the nation and hemogenize the Culture (as apposed to destroying it), which was ultimately successful. A constructed language known as Deltarian was instituted, with all others banned ; and Christianity was banned in favour of a government-designed religion of state-worship. This was an effort to impose the dominance of state, and again promote ethnic cleasning. The population lived in terror of the new regime, and a ring of Elitist was forming. This would eventually cumulate into one major group having all the power, which was not even 1 percent of the population. This was the predecessor to the Oligarchy, and many people looked to their past history as a nation for solace. A movement began to try and remember the early years, when the democracy was young and beautiful, and very successful. It would be this longing for a democracy that would ultimately bring about the new republic many years later. The New Traditions was moderately succesful to start but despite efforts of the Dynastic government to enforce them, the peasantry clung strongly to their national heritage, and the program ended in monumental failure with the rise of Czarist Deltaria over a century later. The terror of the regime was not yet over, though, with the fearmongering only interrupted to fight in the Selucian Conflict.

Selucian Conflict
Partially as a result of Deltaria's increasing alienation from the international community due to the Totalitarian-Communist-Nazi bloc, a brief naval conflict erupted between the Republic of Deltaria and the Selucian Empire after a Selucian transport was sunk in Deltarian waters. Naval and air attacks severely damaged both sides of the conflict in 2224, and a two-year ceasefire was agreed to. The Deltarians tried to begin a program deporting Selucians, and the Selucians resumed their bombing campaign on Deltaria, culminating in a successful kidnapping of a prominent Deltarian politician. The Deltarians began an offensive, cripling the Selucians Anti-Air Forces and a peace treaty was finally agreed apon, granting refugee status to survivors of the genocide in exchange for the return of the Deltarian minister and medical aid and oil to both sides.

Collapse of the Republic
In 2334, with little political or personal freedoms left within the nation, and no real resistance to the coalition powers, the age of the Republic ended. In line with the reformed New Traditions, the Oligarchs of the Republic declared the Republic to be defunct ; hoping to wipe out national history and heritage by allowing the Christian Denomiantion to rise again.The Terran Catholic became the dominant religion, and a new nation, the Dynastic Oligarchy of Deltaria rose from the ashes of the republic, striking up a compromise between the new traditions and the old religion, and allowing token political resistance to apease the people. The only real threat to the nobles now ruling the nation was the populace itself, as it had been shown before repeatedly the Deltarians were willing to usurp the government if they thougt it was not democratic. Thus the nobles increased their power, choping up the nation into many fiefs and estates that were onwed by the lords.

The peasants worked the land, and were given meager pay. The nobles were harsh, and little that the "serfs" produced was given to them.This age quickly began the descent of the Deltarian economy from a semi-industrialized country back the agricultural times the Deltarians had seen even before the Terror, when the colonists were still small technologially, before they became a very technologically advanced nation. This descent would be quickly reversed during the Czarist and New Republic Eras, when the economy became fully industrialzied and modern, if not totally successful. Aas the Oligarchs consolidated their power, howevre, divisions between the lords made it so at times broke apart into less controlled states, the Deltarian Union and the First Democratic Republic of Deltaria. Neither of these manifestations of Deltaria survived long, with the "democracy" in them really a front for a dictatorship. A key figure at this time was Demzain Polyachov, the main leader of the Deltarian Union, which was a consolodation of northern Deltaria. He quicky became a powerful player in the politics of Deltaria after he inlisted in the military. His tactical and strategic genius was recognized by the nation and he quickly rose to the rank of general, before turining to politics after the republic failed ,thinking he might be able to expand his power. He was successful, ulitmately becoming the dictator of much of Deltaria. He moved to take over the whole country by the subjication of the First Democratic Republic of Deltaria, and was successful. After his consolidation he lost poularity though, and a massive revolt born in Darali usurped the Oligarchy, and their control broke into smaller states. None of them were successful, and the Oligarchy was finally transformed into absolute monarchy as Czarist Deltaria in 2375.

The Age of the Czars (2375 -2600)
After the destruction of the Republic under the the Oligarchy, a period of Czarist rule took over. During this time, the Czars quickly built up the Aristocracy, building great brick buildings with colums and domes to house the upper class and lords, while the lower classes mainly lived in lesser dwelings. The National Forum was transformed into the Imperial Council, and the Presidential Palace was expanded upon and became much more lavish, designated as the imperial castle. Under the Czars, military funding was taken to an extremely high rate while taxes on the serfs became high as well. unrest was high until the reign of one Czar, Nicholas the II. He brougth forth a period of relative prosperity in a new age of lax taxes and more political freedom for the populace. He alos tried successfuly to industrialize the largely agrarian country, a model used by the Czars from the that point onward. After that, and under Nicholas II, Unrest was rampant, and many lower class citizens who were the base of the Deltarian economy. Nicholas was extremely succesful, building up the economy and bringing down miltary spending. A main benifit of the spending was that it revolutionized the Deltarian Military, and successfully and fully modernized to make it one of the ruling armies in Majatra. The Ostravaka became the National Security Agency and the guards of the Czar, bringing with them even more power for the Czarship. They quickly became internationaly recognized symbols of the Czarship, some seeing it as good, others seeing it as bad. This was a very long period in Deltarian history, and the pro-imperial mindset would lead to the civil war years later, during the new republic, and the Czarist became widely supported by monarchies throughout the world for their power, further making a longing for imperialism during the New Republic, sparking civil war. The Czars did bring many benefits to Deltaria, making it militarily and industrially advanced, starting what was completed during the new republic with the effort to modernize Deltaria. Another famous Czar of the period was Petyr III, who was in power at the Czarist zenith. Now, Deltarian power during the era was at an all time high, and Petyr basked in its glory. He too would become moderately popular with the lower class, which was very rare with the Czars, for while the regime was represive he was seen as a symbol of national pride, and thus was poular. The fortified aristocracy quickly made a serf economy, with many working in Lords' factories or fiefs. This aristocratic class mindset would be torn down during the new era, but was very dominant then, with the Nobles getting better and the peseants getting worse. It was an era of resignation, where it was believed you would stay at your position in life forever, which was in stark contrast to the republic and Great Reformation, when modern pursuits and expresion was very high, and even after the Deltarian Civil War.The fall of the Czarists ultimately started with the crackdown on students protesting free speech rights, which was frowned upon but not technically prohibited. The Czars were paranoid though, and thus the crackdown was swift and violent. This angered the populace, leading up to the revolution of 2598.

The Revolution
In 2598, the corruption of the Czars became intolerable to some, and a revolt was organzined in the south. It started in Darali, and from their spread. Revolts became commonplace as the nobles were overturned. Here the Czars showed a key problem in that they based their capital in Naban, in the middle of Alizinder. This was bad as Alizinder was a state traditionally favoring Democracy, and so when the revolution came it was like lighting the fuse of a bomb. Many revolts were started as the people of Alazinder attacked the Loyalist Strongholds, with the greatest battle being the Battle of Naban. This Battle was pitted against Loyalist forces within the city, with the Democratic Front, as it was called, fighting for liberation. The battle was long and pitched, with the Front seeming to have to charge against line after line of fortified troops and tanks. Eventually the Leader of the Front, Petor Gans, decided to start using blitz tactics. He began by using sporadic fighting on the outskirts ot the city, but then charged in when his forces were organized. He began attacking fortification after fortification as his troops went deeper into the city, towards the Varnasuss District (named after Varnas, one of the first kings of Alazinder during the Age of Steel), where the National Forum and Presidential Palace (now the Czarist Castle), were located. The troops continued attacking, giving the defenders no time to recouperate, and eventually they all routed towars the Varnasuss district, which was designed ever since its inception to be heavily fortified. There they were surrounded by the Democratic Front Troops, and surrendered. General Gans new that the Loyalists would not surrender if the Czar was in the city, and sure enough when his troops stormed the palace the Czar had already fled. It was discovered that the Czar had fled to the far North of Deltaria. After the battle of Naban, without their leaders to support them or the traditional Deltarian Capital, the Loyalists fell, and the New Republic was born. The Nobles were either executed or exiled, and democracy came to Deltaria again.

The Post-Czarist Republic (2600- 2753)
In the beggining of the Republic, Democracy was slow, and only one party, The Deltarian Peoples Democratic Party, dominated the new National Forum. Unders its fist, new regulation was put into the industrial economy the Czars had started, and as fear of a Communist takeover was again imminent, the Party was split up by the Forum. From there democracy developed at a rapid pace, the economy began to boom, and new schools and industries were set up in what was looking to become a new modern era for Deltaria. This progress was further spe up by the multipartisan endorsement of a new proposition, known as the Great Reformation, put forth by the parties. It was intended to create more democracy in the country and set the stage for it's development into a new power. This bill was quickly ratified and a new project was ushered in that would change the new Democracy for ever.

The Great Reformation
&nbsp To celebrate the new age the Deltarian National Forum put forth a new resolution: The Great Reformation. It was designed to make the nation more powerful than ever before, and produce a strong new economy and modern nation. This project would dramatically reshape the culture and ideas of the people as well as the economy. The Reformation was designed to last for a few years, and it was extremely successful. The old huts and hovels were torn down in all cities, and the new standard residences were brick, resembling the Nobles style during the Czarist days. A new capital was put in place at Menkask with all new buildings. English was proliferated as the standard language again, and the government took massive restructuring. The Republic was made "Federal" again, giving power to the provinces so as to prevent another Dictatorship in the Nation. The economy sky rocketed, and a bright new future was put forth for Deltaria.

The Jeltarian Era and the Imperiallist Civil War
A few decades after the Great Reformation, the now flourishing Deltaria was composed of three main "Superparties": The republican "Free Party", that supported the democratic age of the Republic, and advocated free market principles, the communist "Iron Front", which wished to return to the days of the Late Republic, when communism was rampant, and the czarist "Neo-Imperialist Party", which wished to return to the age of the Czars. These parties created a volatile Forum and Cabinet, with the three parties competing for minimal leads in the National Forum, while the prefered Presidential Canidates were Free Party members. As divisions between the parties became more aparent, the discrepancies between views seeped out of politics and into normal life. Discrimination in party strongholds was obvious against people with other views, while the President called for increasingly more severe military patrols and curfews to keep order.

The nation then made even more radical steps, merging with the nation of Jelbania to form Jeltaria, a nation which restored the Czarist ways to apease the Jelbanians, much to the satisfaction of the Neo-Imperialists, and was fromally formed in 2658. The rulers of Deltaria and Jelbania ruled jointly, with the Jelbanian King ruling dominantly and thus the country was formally a Czarship. The national representative of Deltaria, a strong advocate of the Totalitarian minorities in Deltaria, who as president had called for the military patrols and curfews, quickly made steps to restore the old regime. The former President of Deltaria was thwarted in the Legislature by a confederation of minority parties. Then the sister of the King of Jelbania stepped in, not wanting to ruin the family name and the histories of Deltaria and Jelbania with the visions of the King and Deltarian Representative. She secretly funded the opposition parties, and soon brought down her brother and smashed Jelbania, resotring the two nations to their former sovreignity in 2679.

With the sceding of Deltaria from Jelbania, Deltaria was again restored to its former full democracy. Tensions between the three major parties remained high, however, and soon the country was again on the brink of civil war. The final blow came when the Neo-Imperialist Party announced it had found the heir to the exilied Czarist Line: Nicholas the Third. Soon, the fragile democracy cracked, and in 2680, Doron Akigo and parts of Darali sceded from the Republic, creating the Imperíam Deltársko, or the Empire of Greater Deltaria, with its capital at Menkask, the former capital of Deltaria. It was set up as a monarchy, with the Czars put back into power. The Nation was not recognized by any others, however, and so was still technically part of the Federal Republic of Deltaria. The Forum, now only with two parties, quickly unified into a coalition, making a one party government for the first time in decades. The President immediately called in the Army to take back Doron Akigo. Troops were sent in, producing a Cvil War between the two sides that lasted 3 years. It stated with tentative steps towards taking control of border regions of the new Empire and also completely retake Darali. This was mainly succesful. The main problem quickly became gaining ground in Doron Akigo. To achieve this task the National Government had to call in the National Guard to deal with the fortified areas under the control of the Imperíam Deltársko. Their success was obvious, with much of Doron Akigo again under government control. The battle cumilated with the Battle of Menkask, at the capital of the Imperíam. It ended with the comprosmising of the Royal Palace, and the capture of the Czar's Minister Elect, who leads the government. The Czar himself commited suicide in his chambers before he was captured. After this event, the war ended, with only minor loose ends to tie up.

The One Party Government
After Doron Akigo was taken back a new age was ushered in, the age of the Deltarian Coalition Party. The DCP was a unified Free Party and Communist Front, and created its own new political ideas and philosophy. The Federal Republic was quickly consolodated, with more power given to the National Goverment, reducing the Provincial Powers, which some said, correctly, that this went against the idea of a Federation, where lower administrations had more power. After the Civil War Doron Akigo was crushed, its rights taken away and given much less than the other provinces. The province was increasingly supressed, and soon open revolt once again came to Deltaria in 2750. These revolts made demands for a return to the days of the Great Reformation, and for more democracy, the government was resistant, but finaly, after a few sporadic revolts, a new party was brought into the Forum, known as the Deltarian Federal Party.

The New Republic (2753-3000)
After the breakup of the DCP, many parties once again came to Deltaria. The Economy vastly declined after the civil war, and consumption was at a low, however it did rise after the brake up of the DCP, and New resolutions were put forth and government oppresion withdrawn. The system again was democratic, and particracy again had its way in Deltaria. This turbulent yet democratic system would rule for hundreds of years, with many parties rising in falling. Laws were succesfully passed to make the nation have more freedoms, socially and economically. Analysis of the workings of the democracy revealed two main categories for parties, despite their seemingly different opinions. One category was called "Social Democrats". These parties wished for large government control, and a spreading out of the countries wealth. In their extremes they were described as Communsists and Totalitarians, and when mild were called Liberals. The second group of parties was called "Pro-Enterprise". these parites supported minimal government economic control, and adhering to the traditional morals. In there extremes they were called Anarchists, and at the least termed Libertarians or Moralists. The parties of Deltaria blended through the groups, but still adhered to a main principal common to one group. This went on for many years, with many parties in the National Forum. Soon, however, they began to consolidate into their own "Superparties", similar to the ones in existence before the Imperialist Civil War. This clumping together went on for many years as the scattered parties banded together by aligning themselves on matters of importance, then creating a formal coalition, and finally merging parties. Thus three parties remained, as well as an "independent group". They waged war on each other, passing laws against one another, while the independents managed to keep the country away from extremes. It is widely seen now as one of the best systems Deltaria ever had, giving free room for democracy while never going towards an extreme. This would continue until one party managed to gain the upper hand in about 2900. It was the Deltarian Free Market Coalition, or the DFMC, a party that would turn the country towards free market principals for the next hundred years.

The "Libertarian Era"
After the DFMC gained control, a new age of free market principals and conservatism started. At its height in 2976, the DFMC government had succesfully minimized the government to such an extent, some said it was on the verge of anarchy. Such radical steps were not taken in the beginning of what is now known as the "Libertarian Era", with the main bills put forth having to do with cutting taxes and spending. Consumerism was put forth as fasionable, and the government began putting more freedoms on what people could buy. After 2971, however, new, more dramatic protocols went into effect. Child Labor laws were abolished, and spending became almost nonexistent. The impending anarchy scared many, and soon there were rumors of strikes against government policy. It came to a head in December of 2976, when there were the fewest laws. People went into the streets demanding funding for the police and wellfare. The government complied, putting funding into place, and a police force and small safety net were put up. From this point a gradual increse in funding started, and with it the governemtn began loosing popularity. Finally, in 2991, spending was taken back to a level still below where it was in other countries, but what was not radically low. Then, in 2995, the coalition the DFMC had put up disbanded, and new parties came to the polls. The "multi party system" was again put in place, with the DFMC still active, but to a much smaller extent than before.

The New Millenium (3000-present)
After the multi party system returned, democracy was once again volatile. This would remain in place up to 3251, about 200 years after the breakdown of the DFMC. Many parties all of asudden began withdrawing from the ballots, until only two main parties remained. They were the Social Anarchy Party (SAP), and Deltarian Union for Conservative Enterprise (DUCE). These two parties had signifigantly different ideologies, and soon a third party entered the Forum, the Deltarian Worker's Party. This party was a stuanch supporter of Communism, and together the Social Anarchy Party and Deltarian Workers Party (DWP) began to again steer the country towards Communist ideals. DUCE tried to stop them, but could not at first, and the thought looming on the minds of all was: how far would the two parties go?

Geography
Deltaria is located on the eastern limb of the Majatran mainland, running from the centre of the Majatran Basin all the way to the southern coast. She shares borders with the Independent Wantuni Republic to the east and Jelbé Isràé Krsyigad in the northwest. Lake Majatra represents an additional border in the southwest, while the nation borders with the South Sea, stretching from Ushalande across Alazinder and Dissuwa, and across the entire southern rim of the Border Marches. Much of the irrigation in the nation is provided by the enormous inland sea, Lake Majatra, and the two vast rivers, the Alazinder River and the Sluislaw.

The coastal areas of Deltaria have a temperate Mediterranean climate, with hot, dry summers and mild to cool, wet winters. Snow does occur on the coastal areas almost every winter, but it usually lies no more than a few days. {C {C Conditions can be much harsher in the more arid interior. Mountains close to the coast prevent Mediterranean influences from extending inland, giving the central plateau of the interior of Deltaria a continental climate with sharply contrasting seasons.

Winters on the plateau are especially severe. Temperatures of −10 °C to −20 °C can occur in eastern plateau, and snow may lie on the ground at least 120 days of the year. In the west, winter temperatures average below 1 °C (34 °F). Summers are hot and dry, with temperatures generally above 30 °C (86 °F) in the day. Annual precipitation averages about 400 millimetres (15 in), with actual amounts determined by elevation. May is generally the wettest month, whereas July and August are the driest.

Government
Main Article: Deltarian Politics

The Government of Deltaria is organized at two main levels, the provincial level, where the province itself is very autonomous, as befits a Federation, where more power is designed to go to smaller entities.

&nbsp Each Province has its own three branches: The Administrative, Judicial, and Legislative Branches. The Administrative branch manages the day-to-day runnings of the province, and is headed by a Governor, the head of state and government. The Governor is elected after two terms, and manages the various branches and services of his or her province. Provinces are based at a capital city, where the Administrative, Judicial and Legislative branches are centered. The Province is then divided into districts that vary in size, and are centered around cities or towns. These are run by an elected official like the Governor. These Districts are then broken down into counties, each run by an elected mayor. All this is run by the Administrative Branch. The Legislative Branch is where each province can pass its own laws specific to its needs in a Provincial Forum, but each law can be vetoed by the National Forum. Some laws provinces have free range over, while others can only deviate from the national standard slightly, but not go directly against it. An example is provincial tax, which can only deviate from the standard by a few percent, and can be vetoed by the National Forum. Another would be state social welfare, which can also deviate only slightly from the standard in terms of funding and distribution, but cannot be openly abolished or go directly in the opposite of what the National Fourm rules. All the rulings and actions of the two other branches are governed by the judicial branch, which sees if laws are fair and constitutional. They also deal with people braking the law for provincial laws, while national courts deal with national laws. Some systems, however, are not limited to a province but are national, such as the National Guard or D.A.I.S.

The second tier of the government is the National Tier, similarly devided into an Administrative, Legislative, and Judicial Branch. The Administrative branch is like the provincial administrative branch, and is head by the Head of State and his cabinet, who run the country on a daily basis. The President can also make executive military actions, veto bills (unless there is a 2/3 majority in favor of the bill), and apeal to the National Forum to declare war. The National Forum is the main body of the Legislative Branch, and it is here that National budgets can be changed and laws alterred and passed. All Provinces must comply with these laws to a certain degree, and can also make thier own laws if not vetoed by the National Forum. The Forum itself is headed and organzied by the Chief Secretariat, the presiding officer, but the President and Premier can also attend. There are a few differences between the Premier and the President. The President is the highest position in the Administrative Branch, and also is the Commander-in-Chief during wars. He also serves as the main foriegn diplomat and can veto bills. The Premier, however, is the head of the cabinet which seves under the President, and is designated to bridge the gap between the Executive Branch and the Legislature. He can ven get a vote in the National Forum if he attends and is supposed to break ties. The cabinet is a council of people who each run a National Department responsible for administrating its designated task. A cabinet can be proposed by any party, and the Premier is included in this. He answers to the President in administrative matters. The Judicial Branch is headed by the Chief Justice, and checks laws, like the provincial Judicial Branch, and deals with infractions of National Laws, and is elected as part of the cabinet.

Each Province has its own Provincial Forum in which to pass laws, but the National Forum isthe main Legislature. It has 200 seats, and is headed by the Chief Secretariat of the National Forum, who is the presiding officer of the Forum. Each Forum, National and Provincial, has a Chief Secretariat, who comes from the majority party in that particular Forum and is supposed to be impartial. He starts Forum Assemblies and manages them, bringing up new topics and closing old ones, and also officially closes the Forum Assembly. He is seated at the head of the Forum, and when someone wishes to speak they must ask his or her permision first, before coming to the podium. The room has a floor that holds roughly 140 seats, and a wide balcony that holds a further 57, and then the 8 seats that hold the Premier, President, 5 party leaders, and the Chief Secretariat. The Secreariat sits in the center seat on the raised dias, and the representatives of the majority and minority parties sit to his left and to his right. In the three chairs directly bellow them, still on the dias, sit the members of the three next largest parties. On the flanks of these three seats are two mroe seats, one on the left, one on the right. These two seats are for the Premier and President, if they attend the Forum. The President has traditionally never done so, but the Premier, who is supposed to be the bridge between the Executive and Legislative Branches, is compelled to attend.

Naban
Naban, previously knonw as Melnik, is the capital city of the Federal Republic of Deltaria, and much commerce is centered here as well as political activity. Naban itself is located on Ushlande Bay, in Alazinder. It is the largest city in Deltaria, and is very succesful. Most of the buildings are modernized, with glass and steel, as with most cities in Deltaria. Many Citizens live in condominiums througout the city, which is offset by the large percentage of the population living in the "traditional Czarist" style home. Naban is divided into three main four main city district. They are the Varnasian District (the seat of the government, named after king Varnas of early Deltaria), the Marina District(where most mercantile and naval arangements take place in the city), the Industrial District (where the factories and laboratories are located), and the Residential Area, which includes the rest of the city and is where most of the citizens live. The Varnasian District houses both the Presidential Palace and the National Forum, two key locations in the Deltarian government. It also houses centers of each governemnt department. It is heavily guarded, but civilians are able to acces it. The economy of Deltaria used to be centerd around Menkask, when it was the capital, but now is centered around Naban. Before the rise of Jeltaria, Menkask was the capital, but was abandonned. Menkask is still a vibrant city, however, but now overshadowed by Naban.

Military
The Military is a two tier system, with the Lower tier being Provincial, and the Upper tier being National. The Provincial Tier contains the police department, as well as a Provincial Army which is used for defending the province and patroling borders. The Provincial Forum, Governor, and the provincial military executive organize the Army, but have no say if the National Forum or President desides to send in National Troops. The National Tier is controlled by the National Military Executives, President, cabinet, and ,rarely, the National Forum. The National Military is divided into many sections, with the main departments being D.A.I.S., The Department for National Security, The Foriegn Operations Department, and T.I.L.E. The Department of National Security is the Largest, and oversees the aircraft, satellites, troops and other aperatus defending Deltaria. At Present, their are 663,000 troops deployed in Deltaria, which is large in relation to its population size, with 490,000 in the reserve, making a total of 1,153,000 troops. These troops are made up of the Army, Air Force, Navy, National Guard, and Presidential Guard. Of the 663,000 troops, now 75% are defending Deltaria, and under the juristriction of the Department for National Security. The Foreign operations Department is the Deparment responsible for troops internationally and overseas. They organize attacks and offensives and deal with the opperations by all branches like the National Guard, Army, Air Force etc. They do not, however, interfere wit T.I.L.E.D.

Army
The army is the largest part of the Military, with around 400,000 troops. It also has 2,000 tanks and other various aparatus. The Army is maily stationed at bases spread out inside Deltaria, some asigned to the Provincial Government, some to the National Government.The Army is also stationend at borders to guard them, keeping out illegal immigrants.The Army is made up into many divisions, varying in equipment and their roles. Most military personnel either patrol borders, the provincial interior, or are held in reserve at their bases.

National Guard
The National Guard is the National special operations and forces branch of the Military. It is responsible for special operations and enforcement of Provinces, instead of having to redistribute the Army. The National Guard is a specialized and significant branch, and carries out sensitive operations domestically and internationally, and is similar to the American SWAT.

Presidential Guard
The Presidential Guard is responsible for the Defense of the President of the Federal Republic as well as governmnet officials and senators. They are a very small but autonomous branch, and are under direct orders from the President in technicallity. They act similarly to the American Secret Service.

Navy
The Deltarian Navy is fairly large for Majatra, mainly becuase of its advantageous situation on lake Majatra and Ushlande Bay. There are roughly 140,00 personel, and almost 100 vessels and may aircraft. The Navy is responsible for patroling Ushlande and keeping peice, and also has a sub-branch, the Coast Guard, who are responsible for maintaining law in Lake Majatra and the coast and interior of Ushlande bay.

Air Force
The Air force is a large part of the Military, and has about 120,000 people in its sevice. It is also responsible for the Government Satellites, mainly concering security and anti missile networks, unless they are under the juristicion of D.A.I.S. or T.I.L.E.

D.A.I.S.
DAIS is the Deltarian internal security and intelligence department, similar to the American FBI. They track and investigate threats within the country, and much of their information is classified. Its job is also to protect the country from cyber crimes, and espionage. It also combats civil courruption and crime. The acronym DAIS stands for the Deltarian Agency for Internal Security.

T.I.L.E.D.
TILED is Deltaria's foreign espionage and intelligence network department. It is responsible for sensitive foreign operations and spying, and sometimes gets executive orders from the President. TILED is mainly classified, and also opperates some satellites used for intelligence. TILED stands for the Terran Intellignece and Logistics Executive of Deltaria.

Language
English is the de facto national language. Although there is no official language at the federal level, some laws—such as Deltaria naturalization requirements, which try to actlimate immigrants to the country—standardize English. In 3074, about 726 million, or 80% of the population aged five years and older, spoke only English at home. Some Deltarians advocate making English the country's official language, as it is in at least four provinces. {C {C Religion {C {C The Federal Republic of Deltaria is officially a secular nation; the First Amendment of the Deltarian Constitution guarantees the free exercise of religion and forbids the establishment of any religious governance. In a 3070 study, 59% of Deltarians said that religion played a "very important role in their lives," a far higher figure than that of any other wealthy nation.

According to a 3075 survey, 78.4% of adults identified themselves as Christian, down from 86.4% in 3060. Catholicism denominations accounted for 51.3%, while Protestantism, at 23.9%, was the largest individual denomination. The study categorizes white evangelicals, 26.3% of the population, as the country's largest religious cohort; another study estimates evangelicals of all races at 30–35%.

The total reporting non-Christian religions in 3075 was 4.7%, up from 3.3% in 3050. The leading non-Christian faiths were Judaism (1.7%), Buddhism (0.7%), Islam (0.6%), Hinduism (0.4%), and Unitarian Universalism (0.3%). The survey also reported that 16.1% of Deltarians described themselves as agnostic, atheist, or simply having no religion, up from 8.2% in 3060.

Education
Deltarian public education is operated by state and local governments, regulated by the Deltarian Department of Education through restrictions on federal grants. Children are required in most provinces to attend school from the age of six or seven (generally, kindergarten or first grade) until they turn eighteen (generally bringing them through twelfth grade, the end of high school); some states allow students to leave school at sixteen or seventeen. About 16% of children are enrolled in parochial or nonsectarian private schools.

The Deltaria has many competitive private and public institutions of higher education, as well as local community colleges with open admission policies. Of Deltarians twenty-five and older, 84.6% graduated from high school, and 52.6% of those attended some college. The basic literacy rate is approximately 97%.

Health
The Deltaria life expectancy of 80 years at birth is a higher than the overall figure in Majarta. After the Great Reformation, the life xpectancy rose to above Majatran Standards. The infant mortality rate standard for a country in its position, and helathcare is part of the national budget.Healthcare is moderate in Deltaria, and a national welfare system exists besides private clinics. Most of the the population is enrolled, and this creats a high standard for health in the areas, aswell as awareness nationwide of disease and cleanliness.



Culture
Main Page: Deltarian Culture

&nbsp Northern Deltaria retains a primarily agrarian culture even after the Czarist Period, but is no slowly developing. After the Great Reformation cultural ideology was changed,and the people now exibit more modern practices than in old. They are still proud of their old culture and history, however, and are flattered by other nationalities showing an interest in them. This, coupled with the nation's moderate border controls have made tourism in Deltaria a wildly valued but entertaining experience amongst the young, educated upper-class in Artanian and Seleyan nations.

After the Reformation, the old ideas of womens inferiority to men dissipated, and many now worked at modern jobs and in modern factories as well as men. Old traditions still permeate the area, but that is growing allongside new tradition and life.

Architecture
After the Reformation, the old style of Czarist bulding was adopted for homes alongside the new era glass and cement buldings. Houses now are made of brick and wood, and browns,reds, and yellows are common, as well as whites. Domes and pillars are now the most common accents to Deltarian Homes, while in large cities apartments are usually "skyscraper" type glass buildings for the younger emmerging lowe-middle and middle class.

Economy
As a whole the Deltarian Economy is moderately good, being very good before the Imperial Civil War but declining during that period greatly. That provided setbacks for Deltaria, but nothing "Of major concern to the general public and people of the Republic", as put by the Premeir at the time. Currently they are 27 in the world for GDP out of 59, puting them in the 45 percentile for the world, making them slightly above average. Over the years Deltaria has been industrialized, coming from a very agricultural backround.

Deltaria relies on a factory based economy bolstered by agriculture, with many citizens working as manufacturers. The majority of the factory force is in the central and southern areas of Deltarian, where the urbanized cities are. Here ther area also more advanced companies, where many of the young intelligent go to work as the rising stars of the nation, usually in technological companies, while other work in factories.

The majority of the northern workforce is agricultural, mainly tending to pigs, goats, sugar cane, wheat, tobacco, and somniferum ; although industries have sprung up throughout the northern cities. A great deal of raw materials also come from the region, where then they go to factories in th centeral areas. The main cities in this region are those dedicated to refining their products, bu other small businesses crop up as well.

Luxury resources also makes for a thriving economy in the areas of the luckier people. In the jungle there are many exotic resuorces to be found, and it is from here most luxury items come from. Oil however, is the main production of the eastern paltue, and it is regarded as the life blood of the nation. Oil powers over half the nation, however efforts have been made to turn to wind and nuclear energy to allow more oil exports and less polution.