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Federal Collectivism is a political ideology based on the ideas of a society of Birrender II. Federal Collectivism seeks to remove hierarchies inside the workplace. Each region will work as an assembly (or community), which will work totally independent and will have elections to choose a representant for their assembly. Each assembly would be divided in guilds or collectives dedicated to a specific task, and anyone is able to join these guilds. This ideology is also based on Endrinism.

Classical Federal Collectivism or Birrenderism Edit

Classical Federal Collectivism, or shortly Birrenderism, is a branch of the Federal Collectivism based on the exact ideas that Birrender II shared. What Birrender II described was a small-scale, localist, parliamentary system based on independent assemblies with elected representatives. Each assembly was able to vote for a leader to represent them, and everyone was equal. There would be some official assemblies (regions), and inside this assemblies there would be collectives or guilds working the same way. Each assembly representant will assist the Parliament to discuss new ideas for the entire nation and will assist meetings of important guilds. Ideally, no one would be able to introduce a monarchy or a dictatorship and hierarchies and this would be totally rejected by the people.

Modern Federal Collectivism Edit

Modern Federal Collectivism is a branch of the Federal Collectivism, in which assemblies are called Federations. They elect a president, introduce some official guilds/clans and give them full autonomy to operate. The guilds are also renamed assemblies. The first party to introduce this ideology was the Federal Collectivist Union Party of Telamon.

Federal Collectivism on Terra Edit

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