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| Jeztaghé Prta|
Luthorian: Steppe Party
Klune Trismrko Pshamazrk (Defacto)
#9370DB (Medium Purple)
Seats in the Kurultai
| Jelbanian Politics|
Political Parties in Jelbania
Ideologically, the party is notably right wing, holding strong views on small government, particularly on economic issues, where the party advocates for little to no state involvement in the economy. The party is more moderate when it comes to social issues, leaning permissive, though does contain many socially conservative members. Again, however, neither group of party members support government involvement in issues of morality or civil liberties. The party is defacto environmentally skeptic due its opposition to government regulation.
The party is also very strongly federalist in nature, supporting an extreme form of federalism within which the clans of Jelbania, rule themselves, with a small central government confirming the legitimacy of clans and maintaining civility between them.
A striking feature of the party is its lack of an official leader. Although the Executive Commissioner, who heads the party's executive Steppe General Committee, is viewed as the defacto leader, in part as a consequence of the party influence required to be elected to the role, the party leadership is collective in nature. Another noticeable feature of the leadership of the party is that the party's ministerial nominees are not involved in the executive running of the party, though are responsible for the creation of the policy which the party runs on.
The Steppe Party was founded in 4734 under the defacto leadership of Klune T. Pshamazrk, with significant contribution in its foundation from the leader of the Kurultai Steppe Party, Hrne T. Nubaékndz, and Pshamazrk's deputy, Omr Ebsek. The party was formed during a time of revived elective monarchy by the ruling Jezkai party, and held the goal of seeking the abolition of the monarchy and the rewriting of the consititution of the Jelbék Lofrkadé Stat (Jelbek Free State) to devolve powers to local clan leaders, and limit the power of any central authority.
The name Jeztaghé, translating in Steppe in Luthorian, was chosen by the founding members of the party in homage to nomadic society which characterises Jelbania. The romanticisation of the nomadism is widespread throughout Jelbania, and the use of the name Steppe undoubtedly plays into the strong Jelbanian nationalism which is prevalent. However, the name also held a more political purpose, directly opposing the party to the "settled" Jelbanians leading the regime in power at the time of Jeztaghé's formation.
Early Party Years: 4734-Present Edit
1st Steppe Party Congress Edit
The first Steppe Party Congress was held on the 11th August 4734, and resulted in the formation of the wider party structure, and the appointments to official positions by election. The party's initial founder, Klune T. Pshamazrk was elected without opposition to the position of Executive Commissioner, whilst Hrne T. Nubaékndz was appointed to the position of National Policy Committee Leader, and by extension the head of the parliamentary party, with 63% of the 822 votes cast, defeating Jlekai J. Temrtamnr who would go on to be appointed to the position of Regional Commissioner of Baniray by the newly formed Steppe General Committee.
The congress also the first policy initiatives drawn up, with the party submitting an Omnibus and a Civil Liberties bill to the Kurultai for consideration, which both failed to carry after abstenations from Jezkai.
4736 Elections Edit
The elections in 4736 were the first elections in which the party participated. They managed to outperform initial expectations, winning 35% of the vote, which translated to 25% of the 120 seats within the Kurultai. The party performed very strongly in the East of the country, carrying the Taghes of Rilmos and Baniray. Following their election result, the NPC brought forward several pieces of legislation to help increase the party's visibility, most notably the Military Decentralisation Bill which sought to place national defence in the hands of the local clans.
On August 14th 4736, the party held its 2nd Steppe Party Congress, where all incumbents were reelected to their positions. The Congress significantly decided on not pursuing constitutional change until it was in a position to change the law and to focus on introducing a legislative agenda instead. It also voted to temporarily extend election terms to six years in the scenario the party won a super-majority in order to give the party time to implement the changes it sought to make.
During the term, the party introduced several pieces of widespread domestic reform which all passed partly due to the abstentation of the ruling Jezkai party. Most legislation passed by the Steppe Party was focused around either deregulation or devolution. The most notable of these was the Military Delocalisation Bill which created the precedent of Clan paramilitaries playing a role in national defence.
4738 Elections Edit
Jeztaghé stormed to a significant electoral victory in April 4738, claiming nearly 90% of the vote. The party won all five Taghes, and took a supermajority within the Kurultai for the first time since its formation. Whilst this is impressive in itself, perhaps more significantly it was able to do this with a turnout of over 50%, a rare phenomenon within Jelbania, which usually sees low turnouts in elections. The party instantly moved to form a new government, and introduced legislation to temporarily extend the term length of the Kurultai to six years, as was agreed upon in the 2nd Steppe Party Congress.
The underlying tenet of Steppe Party ideology is its support a federal, or for the more elements of the party, tribal, state. All in the party support the complete stripping down of central government to its barest bones, which is usually professed to be merely as a moderator between autonomous regions or tribes. Though some on the left of the party may espouse some provision by the government for healthcare and education, the consensus is that the tribes should be allowed to make their own decision regarding the matter.
Complete suspicion of centralised government means that most members of Jeztaghé reject all but the most basic involvement by government in economic and social issues, and thus can be considered minarchists in nature, supporting a "nightwatchman" state, which exists merely to keep order. This makes the party simultaneously very far-right in regards to economic policy, but very far-left in regards to social policy. That being said, there is a large portion of the party which holds socially conservative views. However, these views are normally considered subservient to the belief that the government has no role in legislating on morality and civil liberties. It is also important to note that, as a consequence of the Jelbek nationalism held widely within the party, some members support limited government regulation on agricultural matters in order to protect Jelbek nomads and farmers.
Most members of the Steppe Party are Jelbek nationalists. The party often romanticises the nomadic lifestyle of many Jelbeks which cannot be found anywhere else in Terra. To this extent the party often can be viewed as foreigner-skeptic in nature and supports only limited migration to the nation. This being said, the romanticisation of clans as tightly knit and socially supportive means that many in the party are open to providing foreign aid and allowing refugees into the country.
"Closed Nation" vs "Open Nation" Debate Edit
Whilst most Steppe Party members are aligned strongly on matters of domestic government involvement, there is much disagreement between the globalist and protectionist wings of the party economically, as well as between interventionist and isolationist socially. Typically, those members who are protectionist are also isolationist in nature and are colloquially referred to as "closed nationers". They believe that a central government has no role to play in foreign affairs except in protecting the rights of tribes to exist and govern without interference. Although there is contention within this wing of the party over whether tribes should be involved in international affairs or just seek to look after there own, there is agreement that it is not the role of a centralised authority to dictate foreign policy to the clans.
Those who are interventionist and globalist, known as the "open nationers" believe that tribes are both too small a social unit to be represented on a world stage, and so need limited representation by a central government and that the issue of foreign policy falls under the government's limited jurisdiction to "protect". Open nationers often cite previousDeltarian incursions as a need to have a limited central foreign policy to guarantee the safety of the clan system from hostile outsiders through both a centralised defence system and centralised diplomacy.
Party Structure Edit
The party is comprised of three groups: the voluntary party, the legislative party, and the executive party. The voluntary party makes up the general membership who join regional or city branches of the party. The general membership are responsible for the election of key officials to the legislative and executive branches of the party, and are crucial in campaigning.
The legislative party is made up of those members running as candidates for seats in the Kurultai. Each candidate is voted upon by the local party where they are standing, and vetted by the executive branch of the party. From the party members of the Kurultai, the National Policy Committee is chosen by the Leader of the National Policy Committee, head of the Party in the Kurultai, and party nominee for Wrntusrljikai. The leader is chosen by a vote by the general membership at the Steppe Party Congress.
The executive party organises and runs party affairs. The head of the branch is the Steppe General Committee which makes general decisions about the governance of the party, rules on disputes, and vets the NPC Leader's nominees for the NPC. The SGC, a 16-strong body elected by the general membership, nominate an Executive Commissioner and a Deputy Executive Commissioner. The Executive Commissioner is defacto head of the party, and has the deciding vote in the case of a tie on decisions taken within the SGC. There are also other roles in the party when it comes to organisation and administration. These are treated as professional jobs, and the SGC hires people to work for the party.
Locally, the structure of the executive branch is mirrored and there are regional General Committees, led by regional Commissioners.
The Commmittee of Clan Affairs (CCA) is the most exclusive committee within the party. The committee is made up of the Leader and Deputy of the NPC; the Executive Commissioner and their Deputy of the SGC; and the Regional Commissioners. Whilst officially tasked with the consolidation of issues pertaining to clan conflicts, the committee acts as a vessel for the party's most powerful to informally agree on the party's direction.
The membership has grown over the short period of the party's existence. Two months after its foundation, at the 1st Steppe Party Congress there were 1,210 registered members. This grew to drastically to 6,887 two years later for the 2nd Congress. Following the party's successful election victory in 4738, membership shot up further to 34,577 for the 3rd Party Congress.
|Steppe Party Congress||Membership||+/-|
Leaders and Notable Members Edit
Previous Executive Commissioners Edit
Klune Trismrko Pshamazrk Edit
The first Executive Commissioner of the Steppe Party, and founder of the party in 4734, Klune T. Pshamazrk
Previous Leaders of the Jeztaghé Kurultai Party Edit
Electoral Performance Edit
|Election||Candidate||Round 1||Round 2||Governorship|
|June 4739||Klune Trismrko Pshamazrk||11,361,921||100.00||1st||N/a|
|Election||Popular Vote||Seats||Kurultai Leader||Status|
|April 4736||5,762,364||35.20||2nd||25.00||2nd||New||Hrne Nubaékndz||Opposition|